Pages

Sunday 11 August 2013

[GW2/FFX] Liadri Brings Back Bad Bird Memories

You know the one thing in gaming-memories past which the fight with Liadri Concealing Dark recalls?
A good portion of you reading this will be familiar, no doubt, with the Chocobo racing minigame from FFX. If you were a completionist like I was, then you would have no doubt spent several hours playing this thirty second to one minute minigame over and over and over in order to gain Tidus' sigil.

The idea was that you ride a chocobo across this large plain. Your ride might be somewhat unruly and occasionally the bird would attempt to pull you one way or the other and you had to pull them back to compensate, at the same time you had to dodge flocks of birds which fly at you and slow you down/add several seconds to your overall time. Conversely, you had to collect balloons which would deduct seconds from your score.

In order to complete the game and gain Tidus' Sigil (and so, his final weapon) you had to finish the race IN LESS THAN 0 SECONDS. Impossible? Well, not if you collected a tonne of balloons and weren't hit by a single bird during the entire run!

My point is that you had to play it completely flawlessly otherwise you'd mess up, hit a bird and it would all be over. I can't tell you how many times I played a perfect game, got right to the end only to be hit by a bird just before crossing the finish line (mainly because they seemed to spawn right at the end, and could just swoop down on you before you could react).

The feeling I get fighting Liadri is that exact same feeling - that breathless, blood-pumping urgency which comes with a high-pressure situation mixed with a touch of randomness (curse those stupid pulling-orbs) with the anticipation of a big payoff if you could only play that one perfect round. Its that feeling which stops me from packing it in after the thirtieth time round, and keeps me shelling out for consumables and armour repairs.

I'm not 100% sure I enjoy it. But it's certainly a rush.

Wednesday 7 August 2013

[GW2] Requisition me another Million Clockwork Punching Bags

So - these writhing hoards of centaurs, pirates, destroyers and flame legion are enchanted clockwork automatons covered by very convincing mesmer illusions?

And we are tearing through them like they're going out of fashion. Millions and more have likely been utterly smashed to smithereens by our fireballs, arrows and the edge of our blades.

So who's paying for all this?! Are the coffers of Divinities Reach utterly endless?! There is obviously some poor bugger going around after us, collecting all the bits of broken metal and still sizzling metallic arse-cheeks and mackling them back together again.

As the indomitable Sergeant Nicholas Angel says:


"Well, I wouldn't argue that it wasn't a no-holds-barred, adrenaline-fueled thrill ride. But there is no way you can perpetrate that amount of carnage and mayhem and not incur a considerable amount of paperwork."

No wonder the bloody things went haywire - they're obviously shoddily made to cut the costs!
*cough* sorry, SPOILER.
Mark my words, we're heading to a double-dip depression in Tyria. Bulk-buy your canned goods now.

LinkWithin

Related Posts Plugin for WordPress, Blogger...