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Thursday, 1 May 2014

[GW2] Living Story Season 2 Thoughts

My fellow Brit WoodenPotatoes put up an interesting (and very well researched) video about what he expects (and in some cases, kinda hopes) to see in Season 2 of the Living World. There are things I agree with and things I don't and I've been tossing this particular post around in my head for a while, so when WP posted his vid I thought it might be about time to try to coalesce those thoughts into some kind of cohesive word structure.

I think there are three main threads ANet are going to have to address in the next season, simply because it would leave far too many questions open if they didn't touch on them. In addition to these three main ones, there are innumerable other questions which still remain unanswered from Season 1, and even more which persisted even before the Living World was introduced. I'm only going to cover the biggies in this post though, and they are Lions Arch, Mordremoth and the Black Market Traders.

Lion's Arch

At the end of Season 1 Lion's Arch (LA) is kinda like the ruins of Zanarkand in Final Fantasy 10: a ruin of its former self, it feels more sad than dangerous. Lion's Arch is such an icon for many Guild Wars players, and has been right from the very start of GW:Prophecies all those years ago. LA has been a focal point of trade, community and celebration.
Unlike WP, I don't think they'll wait too long before starting the process of rebuilding. For one, I don't believe they could justify it lore-wise: LA has already been re-secured and wrestled from Scarlet's forces; the many thousands of people who lived there and the numerous traders and factions who operated out of the city simply wouldn't stand for it staying a ruin much longer - it's bad for business!
But, as WP rightly points out - the Captain's Council, those responsible for running LA, are in ruins themselves. They are without a base of operations and they're battered and bruised. They will probably require assistance to get the city back up and running.
Obviously, they'll get help from us, but I think that there will also be other interested parties:

I think the rebuilding of Lion's Arch will likely involve some interaction with the Consortium. This shady conglomeration of traders have been actors in the Living World from the start, they were heavily involved with the early parts of the story, but their involvement dropped off as Scarlet became the focus of our attention. I think this kind of operation is exactly the kind of thing they'd like stick their grubby little hands into, and the Captain's Council, under pressure from the traders and factions of LA and without the man-power to do it all themselves, will have to cede a little power and give the Consortium control of the project.
I believe it will be up to us as players to gather resources, artisans and, most importantly, gold and bring it to the Consortium who will put it all to work in rebuilding the city. I don't believe this will be plain sailing, and I think this will eventually lead to us discovering a lot more about the Consortium's motivations and ultimate end-game. Additionally, I think that LA will still suffer from the aftereffects of Scarlet's drill boring a hole in the centre of the port and into the ley-lines beneath.

That is my conservative estimate about how the rebuilding of LA will go down. If I were being a little more optimistic I might suggest something a little more daring:

Mordremoth


We know that the Tengu retreated behind their walls in response to the rise of Zhaitan*, but how long can they stay cooped up (lol, puns) in their fortress now they know that the Elder Dragon has been defeated. It's reasonable to assume that the emergence of Scarlet was further justification (in their eyes) to keep the walls up and the gates closed, but I think now that evil has passed they will be more open to interaction.
The rebuilding of LA will require a fresh look at the place, perhaps new materials and new building techniques will lead to a more defensible and efficient city overall. But where might we get these new materials? Perhaps behind the Tengu wall?

Furthermore, we know that the next big threat that Tyria will face will be the "Jungle Dragon" Mordremoth. It's long been theorised that this dragon will have strong ties to the Maguuma Jungle and so we will be combating this threat in new zones in this area. The Tengu were able to retreat behind their walls because they could shut out the terrors of Zhaitan as he was focused on Orr and the Krytan coasts, but the Jungle Dragon seems to have his eye fixed on Maguuma, which would put the threat much closer to home for the Tengu - maybe even on their side of the wall.

This is more what I'm hoping for, than what I'm expecting: but I hope that Mordremoth begins to threaten the Tengu lands beyond the wall and, seeking help from the rest of Tyria, the Tengu reluctantly open their gates to allow heroes to pass through and assist in the defense efforts. In return for assistance, the Tengu promise to help rebuild Lions Arch with new materials from the Dominion of Winds.

What this would mean is that, at least in the early parts of the Living World Season 2, the story will not push us north-west towards Bloodstone Fen, but instead take place in the Dominion of Winds between Caledon Forest and Lion's Arch. I believe, like WP, that Mordremoth will have some connection to the Pale Tree and Caithe's secret. But, I think this new dragon will directly threaten The Grove and the Dominion of Winds rather than impacting first in Maguuma to the north-west - (perhaps through a new (TBD!!) dragon Champion in this area?)
Later in the story I don't see why we wouldn't progress further towards the Bloodstone (an incredibly powerful seat of magical power - ie, dragon food), towards the dragon's lair - I think that would be a fascinating story, but for the moment, at least, I hope that we will be able to peak beyond the wall.

The Black Market Traders


Right at the end of Season 1, during the celebration at the Dead End Bar in Divinities Reach, we were introduced to a new character: Belinda Delaqua - the sister of the shark-jumping necro Marjory Delaqua. Belinda is a Seraph, and has recently been reassigned to the Brisban Wildlands - a section of the Maguuma Jungle which borders Caledon Forest and Kessex Hills.
She has been reassigned from Fort Salma in order to investigate and combat a group of black-market traders who are headquartered in the Wildlands. You don't just drop that kind of Chekhov's Gun without following it up, one would hope.

The Brisban Wildlands is already a pretty heavy bandit infested area, so it's not unreasonable to expect some nefarious activity to stem from the zone. Bandits in Lionshead Outcrops can be seen building a bridge leading to a currently unreachable portal - if we eventually gained access to this portal it would lead to an area north of the Wildlands (closer to the Bloodstone etc in the north).

It's difficult to say what this storyline might lead to. I think it might eventually lead to an excuse to open up a zone north of Brisban and lead to encountering Mordremoth dragon-spawn further into the Maguuma Jungle. I don't believe, however, that this will happen straight away. I think this will be a parallel storyline to the one leading to the rebuilding of Lions Arch. I think the first parts of Belinda's story will take place in Divinities Reach and Brisban itself, rooting out bandit-holes and secret underground markets. Once the rebuilding of LA has begun in earnest and we start encountering Mordremoth dragon-spawn in the currently existing Maguuma Jungle (and the Dominion of Winds), I think we'll then eventually move through the new portal in the North to combat the HQ of the traders directly.

As to who these Black Market Traders are, and what they actually want. Well, it's difficult to say. Nefarious traders screams Consortium to me, but they tend to work out in the open, with a corporate front, rather than in secret. Perhaps it could be less-than-savoury characters scavenging items from the ruins of LA and selling them on in Divinities Reach? Who knows, I'm quite looking forward to being surprised by this storyline... It may even simply be a filler in order to give us something to swing our swords at while they work on the Mordremoth story.


Tuesday, 22 April 2014

[GW2] Rediscovering the LFG System

As a replacement for the good old yell in general chat, the in-game LFG system has, in the past, had a rather uninspiring run. I've always been part of a reasonably active guild, so it usually isn't too much of a problem to gather 2/3 people together and then try to pick up (and ultimately probably carry) a PUG through a dungeon path or fractal run.

However, with the latest update requiring all accounts to run through the Story mode of each dungeon in order to unlock the attributed PvP reward path, I've been dusting off my little level 45 thief and turning my eye on a few of the story modes.
Even with this update encouraging at least one run through, there still isn't a huge influx of players looking to do story modes. Old players only need to run through it once more after all, and no-one is looking to the story mode as a means of repeatable content they can return to for a regular income. So, as is customary for me, when I came to do the content a few days after the initial rush, I had to turn to the LFG system to scrape together a rag-tag bunch of PUGs to get the job done.

And I have to say, I've been pleasantly surprised.
The system worked fine: I posted my advertisement, within about 15 seconds I had a team together and we entered the dungeon. That's it. That's absolutely all I needed. No bells and whistles, just "this is what I want to do" "That is also what I want to do, lets do it together".

Honestly, I don't know why I was so surprised - but I was! For a long time I've been floundering in this game, I completed my second legendary and turned towards yet another long-term crafting goal (Infinite Light) but that was just because I really didn't know what else to do. Any and all time spent afking in LA (or Gendarren) was time wasted, I've got a thesis to write after all. If I wasn't afk then I was hopping from meta-even to meta-event, doing the same 7/8 events over and over was becoming soul-crushingly tiresome  - if I'm going to waste it then I want to waste it doing something fun!
I think I started to think that there was nothing left to do in the game which lead to boredom and frustration, but with the LFG system I've been able to rediscover some of the early-game enjoyment I had in the very first few weeks of the game by re-exploring the story mode and explorable paths of the earlier dungeons. I'm hoping to progress this exploration of the world of PUGs into the more difficult areas of the game and whilst I recognise that this is riskier, I've never had a horror PUG experience (excepting PvP) and I really hope this good-PUG-luck can continue.

Having said all that, they could do with making the system a little more visible.

Monday, 24 March 2014

[FIFA] How KSI Monopolised the Kick-Off and Nep Crashed the Market

FIFA has a strange community. I often think that it might be so strange because the players aren't primarily gamers, they're primarily football fans. Nothing wrong with that, of course, I count myself as a fine helping of both.
Compare the community to something like Guild Wars 2 - obviously the game community with which I've been most involved. GW2 has a whole myriad of media circling it - official and unofficial blogs, numerous active forums and reddits, Twitter feeds (concerning news, lore, fansites etc etc) and podcasts. FIFA, conversely, has only a few fansites (sparsely updated), a few twitter feeds, little interaction with the developers (they are EA after all) but perhaps the most active and vibrant element of the FIFA community are the YouTubers.

For Guild Wars 2 we've obviously got some big YouTubers (Woodenpotatoes, MattVisual etc) but they mostly act as news/opinion sites. The FIFA YouTubers, for a lot of people, are venerated as deities. KSI, perhaps the biggest of the lot, has recently been on an international University tour and has attracted massive crowds just to come and have the chance of playing a game with him.



As an example of how influential these YouTubers are on the community, here's two cases where a single video has effected the way the entire game is played:

1)  On 11th October 2013, KSI posted the following video:


It details a cheap method to score a goal straight from kick off by passing straight back to a midfielder once you've kicked off and then simply whacking the ball up the field to a big striker. It abuses the incredibly poorly programmed AI of the defenders in FIFA 14. It's a method of scoring which was around around 3 years ago, but we generally thought that advances in AI had squashed it, apparently we were wrong - it's become known as the "KSI kick off" and is incredibly frustrating to go up against.

The outcome KSI posting this simple two minute video is that EVERY SINGLE PLAYER is now doing this exact method straight from kick off. 90% of the time it doesn't actually work, but whether or not it is successful is entirely based upon the luck of the draw, will your defender stand around like a numpty or will he be in the right place to head it away? Who knows, lets hope the luck is in your favour. KSI is just one guy, but he's managed to influence the play-style of 75% of the players of one of the most popular games in the world.


2) Another popular YouTuber Nepenthez, made short video "Easiest Trading Method EVER!" The general idea being "buy cheap Irish players a month in advance in preparation for the St Patrick's Day Cup, when their prices will drastically rise".



A simple idea, but it was so influential that everyone bought Irish players, and I mean EVERYONE - the price of Rep of Ireland players rose steadily for the month between the release of the video and the much-anticipated St Patrick's Cup. Then when the tournament was announced everyone dropped the THOUSANDS of players they'd been hoarding back into the market.
Now, it doesn't take a degree in economics to work out what happens if you flood a market with players which everyone has already bought a month ago. What actually happened is that almost everyone invested thousands of coins into Irish players, and almost all of them lost all that money because no-one  was buying them. No-one needed to buy them! They were trying to sell their stockpiled players, not buy more! The whole thing was a debacle.

These are just two examples of the strange position of power held by FIFA YouTubers. I'm not really placing any blame on them, they're just doing their job, but a single video can crash the market or influence the play-style of the entire community, and I don't believe that is necessarily a good thing.

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