tag:blogger.com,1999:blog-1182065070606726937.post6409652360321226667..comments2023-10-01T23:29:42.075+01:00Comments on Distilled Willpower: [GW2] Why Your Opinion on the New Player Experience Doesn't Matter Anonymoushttp://www.blogger.com/profile/01909713428481327028noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-1182065070606726937.post-62029106154278352732014-09-12T09:29:30.301+01:002014-09-12T09:29:30.301+01:00" just like how not being an 8 year old doesn..." just like how not being an 8 year old doesn't mean you can't teach an 8 year old the alphabet."<br /><br /><br />Your analogy is flawed but I get what you're trying to say.<br /><br /><br />I also think you're wrong: teaching young children is surprisingly difficult, and requires a lot of understanding about how they think, how long their attention spans are, what their capabilities are. It is in no way trivial, and certainly not something you can just start doing successfully with no training.<br /><br /><br />In most cases, by the time they're an expert, most players really don't know what it's like any more to be a new player. There's so much knowledge gained that's become second nature without them realising it, and it only becomes apparent when trying to explain a concept to a new person.<br /><br /><br />Now, I'm not arguing that the NPE is perfect or whatever – I'm sure there are ways it could be improved, and I'm sure too that ANet are watching closely and making notes. Moreover, there are bound to be different grades of 'new' – someone coming from another MMO (like I did from WoW) will have a much greater general understanding of how this kind of game works, versus someone who's never played an MMO before (like me when I first played WoW), who'll need much more basic guidance, assuming they want it.Andy Farrellnoreply@blogger.com